[IGDA_indies] organizing locally

C Ratchet zratchet at mindspring.com
Mon Jul 19 13:21:29 EDT 2004


I'll be working on live roundtables in Texas... Brandii and a few 
others seem interested in doing at least Indie SIG meetings in Seattle. 
Please report on progress you have in that regard ;)

Ratchet

On Jul 18, 2004, at 9:56 PM, Brandon J. Van Every wrote:

> Brian Hook wrote:
>>
>> The biggest problem is finding people that give a damn. [etc.]
>
> Good points Brian, generally speaking.  It's worth being honest about
> the difficulties one faces when trying to organize people.  I want to
> chime in and remind people, however, that there are solutions and
> progress is possible.  But the short answer, which some may not like
> hearing, is "You Have To Do It Yourself [TM]."
>
> Do not discuss with other people what the proper framework for
> organizing Indies in your city should be, or whether states should have
> 'capitals' and all of that.  Go out and do it!
>
> I'm doing it for ML in Seattle, a language family with few adherants.
> See
> http://groups.yahoo.com/group/mlseattle/
> Our first meeting was 3 people at a Belgian pub, including myself.  At
> that point it was the OCaml SIG.    I changed it to the ML SIG to get
> more people, and indeed I got 6 instead of 3.  Further growth will be
> difficult, but we've certainly got quality if not quantity.
>
> To cause groups like this to exist, you must:
>
> - make a proposal in relevant forums
> - get people's input on date, time, and place
> - firm up the date, time, and place, i.e. make the decision that nobody
> else is making
> - always show up.  You are the leader: you don't show up, nobody else
> will.
> - continue to meet on a regular basis.  Try every 3 weeks.
>
> The good news is that programmers are actually a disciplined species.
> At least when dealing with small quantities of them, if they say they
> will show up, they will.  Contrast that with artists on Craigslist,
> another group of people I've tried to organize on similar lines.
> They're all a bunch of flakes!
>
>>> 2) should we have live roundtables? If so where? I personally
>>> nominate Austin, TX. For this section of discussion, I would like
>>> to see when and where people think it might be a good time to meet.
>>> Yearly (if not more frequently) Roundtables in the major cities and
>>> capitols I feel would be a good thing as it would get more people
>>> together. Of course a convention/conference/expo would be even
>>> better ;)
>>
>> GDC birds-of-a-feather meeting is a much better idea.
>
> It is not a "much better idea."  It is a completely different idea.  If
> someone wants to organize live roundtables in some city they should 
> just
> buck up and do it.  Exact same principles apply as I outlined above,
> i.e. You Have To Do It Yourself [TM].
>
>
> Cheers,                     www.indiegamedesign.com
> Brandon Van Every           Seattle, WA
>
> When no one else sells courage, supply and demand take hold.
>
> _______________________________________________
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> indies at igda.org
> http://four.pairlist.net/mailman/listinfo/indies
>
>
---
 From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie

Check out my projects: http://sf.net/users/ratchet

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