From zratchet at gmail.com Thu Feb 8 18:50:44 2007 From: zratchet at gmail.com (C Ratchet) Date: Thu, 8 Feb 2007 17:50:44 -0600 Subject: [IGDA_indies] IGDA Indie SIG Wiki Message-ID: <40c95ef00702081550g7ce330f5i1c3e8795f5ea8971@mail.gmail.com> I have started populating our wiki with some new content. Not much yet, but I need input to make this work. http://www.igda.org/wiki/index.php/Indies_SIG Hope to see you on the wiki soon! Michael Lubker IGDA Indie SIG Co-coordinator From judy.tyrer at redstorm.com Fri Feb 9 11:09:26 2007 From: judy.tyrer at redstorm.com (Judy Tyrer) Date: Fri, 9 Feb 2007 11:09:26 -0500 Subject: [IGDA_indies] IGDA Indie SIG Wiki In-Reply-To: <40c95ef00702081550g7ce330f5i1c3e8795f5ea8971@mail.gmail.com> Message-ID: <531CBD868549E64B8EF0EB8F59FF883706636ACE@UBIMAIL2.ubisoft.org> Shareware I use (or have tried to): Crystal Space (Game Engine) Blender (3D Art Tool) And I decided to just get Torque because of the documentation. It really helped me understand the entire content pipeline (getting my art into the game and making it do what I want it to). Doing it, of course, is another story. I'm sure my motivation will turn up some where. I wonder if it's under the laundry hamper or in the back of the freezer. I never can seem to find it when I need it. Judy -----Original Message----- From: indies-bounces at igda.org [mailto:indies-bounces at igda.org] On Behalf Of C Ratchet Sent: Thursday, February 08, 2007 6:51 PM To: Indie SIG mailing list Subject: [IGDA_indies] IGDA Indie SIG Wiki I have started populating our wiki with some new content. Not much yet, but I need input to make this work. http://www.igda.org/wiki/index.php/Indies_SIG Hope to see you on the wiki soon! Michael Lubker IGDA Indie SIG Co-coordinator _______________________________________________ indies mailing list indies at igda.org http://four.pairlist.net/mailman/listinfo/indies