[Scons-users] AppendUnique doesn't append unique

Gary Oberbrunner garyo at oberbrunner.com
Fri Sep 20 05:57:05 EDT 2013


That makes sense -- Nodes aren't checked the same way.


On Fri, Sep 20, 2013 at 3:14 AM, Rob Deckers <Rob.Deckers at vanderlande.com>wrote:


> We found out that AppendUnique fails to append unique when Dir-nodes are

> inserted.****

>

> With string’s it works fine.****

>

> ** **

>

> Rob****

>

> ** **

>

> ** **

>

> *From:* scons-users-bounces at scons.org [mailto:

> scons-users-bounces at scons.org] *On Behalf Of *Gary Oberbrunner

> *Sent:* woensdag 18 september 2013 13:29

> *To:* SCons users mailing list

> *Subject:* Re: [Scons-users] AppendUnique doesn't append unique****

>

> ** **

>

> ** **

>

> ** **

>

> On Wed, Sep 18, 2013 at 5:18 AM, Rob Deckers <Rob.Deckers at vanderlande.com>

> wrote:****

>

> Hi,

>

> We encountered in our Scons build environment that the build randomly

> failed, especially the unittests.

>

> A further investigation showed VERY big (to big) command lines because of

> the link dependencies.

> First we slimmed down the link dependancies list, but also we saw doubles

> in the list, even though we used

>

> [code]

> # Add additional library paths to LIBPATH variable so the linker can find

> the libs

> env.AppendUnique(

> LIBPATH = [add_libpath]

> )

> [/code]****

>

> ** **

>

> AppendUnique currently passes all its unit tests; that doesn't necessarily

> mean there isn't a corner case it missed. Can you send an example, or at

> least show what LIBPATH and add_libpath contain (especially what data types

> are in each)?****

>

> ****

>

> --

> Gary ****

>

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--
Gary
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