Fwd: [indiesigadvisors] Fwd: [IGDA_indies] possible focus/purpose
zratchet at mindspring.com
Thu Feb 10 14:22:44 EST 2005
Begin forwarded message:
> From: stephen turner <sturner1970 at yahoo.co.uk>
> Date: February 10, 2005 6:29:30 AM CST
> To: indiesigadvisors at yahoogroups.com
> Subject: Re: [indiesigadvisors] Fwd: [IGDA_indies] possible
> Reply-To: indiesigadvisors at yahoogroups.com
> Well i think you need to break things up into groups.
> For example:
> Have a list of members, with there list of skills any
> projects they currently working on and a list of what
> they might be interested in working on.
> The reason for this, as i am a current admin project
> leader. Is i would like a possilbe resource list to
> which to get my project moving.
> Also break down the subject lists, into types of game.
> Ie shooters, rpg's, driving, etc. This way you can
> chat about game design in a more detailed way. Rather
> than the gerenal scope we have now.
> Plus a high light page, any project leader can high
> light there project. So interested parties can read
> more about the project. Also a possible diary, so
> members can see which project is active and which is
> Just a few ideas. I think the forums need more focus.
> Best Regards,
> Stephen Turner
> --- C Ratchet <zratchet at mindspring.com> wrote:
>> Begin forwarded message:
>>> From: Jason Della Rocca <jason at igda.org>
>>> Date: February 9, 2005 4:30:09 PM CST
>>> To: Indie SIG mailing list <indies at igda.org>
>>> Subject: RE: [IGDA_indies] possible focus/purpose
>>> Reply-To: Indie SIG mailing list <indies at igda.org>
>>>> makes it pretty clear to me that an "Indie Game
>> Design SIG" would
>>>> have a raison d'etre. In a way that an "Indie
>>>> SIG" probably does not.
>>> Hmm right, you are probably on to something. A
>> generic all
>>> encompassing "Indie SIG" just seems too broad and
>> too unfocused.
>>> That said, "Indie Game Design SIG" still doesn't
>> sound right, but I
>>> get your meaning. How about "Experimental Game
>> Design SIG", or some
>>> title that implies innovation that is inclusive of
>> all those designing
>>> games (indie or otherwise).
>>> But, I still have to ask the question, what would
>> such a SIG actually
>>> I think it is relatively easy to pick a topic/area
>> of interest that
>>> developers are interested in. The hard part is
>> coming up with a
>>> statement of purpose...
>>> What does everyone else think?
>>> Jason Della Rocca
>>> Executive Director
>>> International Game Developers Association
>>> t: +1-514-426-1162
>>> f: +1-514-426-1201
>>> Montreal, Canada
>>> "Do or do not. There is no try."
>>> - Yoda
>>> indies mailing list
>>> indies at igda.org
>> From Ratchet (Mikey Lubker)
>> Lead Coordinator of the IGDA Indie SIG:
>> Check out my projects: http://sf.net/users/ratchet
>> Are YOU a Good Person? Go here:
> ALL-NEW Yahoo! Messenger - all new features - even more fun!
> Yahoo! Groups Links
> <*> To visit your group on the web, go to:
> <*> To unsubscribe from this group, send an email to:
> indiesigadvisors-unsubscribe at yahoogroups.com
> <*> Your use of Yahoo! Groups is subject to:
From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie
Check out my projects: http://sf.net/users/ratchet
Are YOU a Good Person? Go here:
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Size: 4265 bytes
Desc: not available
Url : http://four.pairlist.net/pipermail/indies/attachments/20050210/d4cdd42c/attachment-0001.bin
More information about the indies