[IGDA_indies] lightweight authoring systems
C Ratchet
zratchet at mindspring.com
Sun Feb 13 17:21:20 EST 2005
On Feb 13, 2005, at 4:18 PM, Brandon J. Van Every wrote:
> C Ratchet wrote:
>> I don't know if it exactly qualifies, but my project team has
>> been using the Soya game engine for the latest game project
>> I'm working on...
>
> http://home.gna.org/oomadness/en/soya/
> http://soya.literati.org
>
> I remember crossing paths with Soya, back when I was more of a Python
> advocate. The problem with Soya is it's GPLed. That's not acceptable
> for any Experimental Game Design SIG effort I'd undertake. I'm simply
> not willing to work on anything that I can't make full commercial use
> of, in a traditional business model. LGPL is an acceptable license,
> and
> I'd prefer MIT / BSD licenses. Part of my reason for supporting
> http://nebuladevice.cubik.org is its MIT license.
>
> Aside from the primary problem of commercial viability, GPL projects
> have a secondary problem of the developer culture they instill. I'm a
> Windows commercial game developer, and the GPL guys are always a bunch
> of Linux freeware hippies. They just don't deal with problems that
> commercial game developers need to deal with. For instance, shipping
> on
> Windows. Nor commercial anything, business models, marketing, suits,
> or
> money; are all typically anathema to the GPL crowd. I can take things
> like MySQL seriously, but I can't take GPL game developers seriously.
I've found some GPL-ers that are interested in commercialization... its
just like Apple... they "think different" :p
>
> I'm curious what, if any, aspects of Soya your team has found highly
> productive?
>
Getting a playable game prototype done in 2 months? ;)
>
> Cheers, www.indiegamedesign.com
> Brandon Van Every Seattle, WA
>
> "We live in a world of very bright people building
> crappy software with total shit for tools and process."
> - Ed McKenzie
> --
> Internal Virus Database is out-of-date.
> Checked by AVG Anti-Virus.
> Version: 7.0.300 / Virus Database: 265.8.5 - Release Date: 2/3/2005
>
> _______________________________________________
> indies mailing list
> indies at igda.org
> http://four.pairlist.net/mailman/listinfo/indies
>
>
---
From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie
Check out my projects: http://sf.net/users/ratchet
Are YOU a Good Person? Go here:
http://www.wayofthemaster.com/wotm_flash.html
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: text/enriched
Size: 2548 bytes
Desc: not available
Url : http://four.pairlist.net/pipermail/indies/attachments/20050213/bd06930b/attachment.bin
More information about the indies
mailing list