[IGDA_indies] Results of the survey?

Christopher S. Charabaruk chrisc at meldstar.com
Tue Jan 17 15:14:45 EST 2006


I think it might be best to discuss these in a more interactive way, like on
IRC. That'd be best off later this week, preferably Thursday or Friday
evening considering my schedule.

Meanwhile, here's what the numbers tell me:
* The focus of the SIG should be on self-publishing developers and
developers using distribution services such as Steam or RealArcade.
* The SIG website could really use a new look, and needs to be re-organized.
* Meetings would be nice, but only a slim majority support them.
* People want a conference more than a collaborative development site.

The essay answers would help with explaining the numbers and refining these
points to something more helpful. I'd suggest sticking them on the SIG site
for now, though, rather than sending them on the list. Easier to read that
way, when one is stuck using a web-based e-mail client... :|
-- 
Christopher S. 'coldacid' Charabaruk <chrisc at meldstar.com>
Meldstar Entertainment -- Creation³ <http://www.meldstar.com/>


At Tue 17 Jan 2006 02:35:46 PM EST, C Ratchet <zratchet at gmail.com> said:

> All right, here's what I have so far:
>
> All numerical ratings are on a scale of 1-5.
> Highest are starred (*)
>
> ---
>
> Question 1: What type of games are you interested in making?
>
> * Self-published Independent: 4.36
> Channel-published (i.e. Steam, RealArcade, XBox Live): 4.22
> Commercial Open Source: 3.71
> Casual Games (Oberon, RealArcade, etc): 3.7
> Non-Commercial Open Source: 3.35
> Mods: 2.67
>
> ---
>
> Question 2: Does the Indie SIG Site need a redesign?
>
> 17 of 28 respondents say Yes.
>
> ---
>
> Question 3: Should the SIG have chapters and meetings or just a website?
>
> 37 of 68 respondents say we should have chapters and meetings.
>
> ---
>
> Question 4: Projects and Initiatives
>
> People were asked to rate the following possible projects and initiatives:
>
> * Independent Games Conference in Texas (currently there are Indie
> Games Conferences in the NW (WA, OR) and in CA, but not in Texas which
> is the 3rd major US gamedev area): 4.8
> A Sourceforge-style environment aimed at Indie Game Developers: 3.83
> Community Indie Game Development Meetings/Mod Parties with mentoring: 3.78
> Independent Game-based LAN parties and/or Pro Gaming Leagues: 3.41
> "Crunch Time" Reality Show and/or Podcast: 2.56
>
> ---
>
> Question 5: Indie SIG Visibility
>
> 40 of 76 respondents don't know where to find info on the Indie SIG.
>
> ---
>
> Essay-based answers will be released ASAP.
>
> So, lets discuss these results. How can we work on these things?
>
> Are there other things I should be surveying for?
>
> Thanks
> Michael
>
> On 1/16/06, Christopher S. Charabaruk <chrisc at meldstar.com> wrote:
>> That'd be great.
>> --
>> Christopher S. 'coldacid' Charabaruk <chrisc at meldstar.com>
>> Meldstar Entertainment -- Creation³ <http://www.meldstar.com/>
>>
>>
>> At Mon 16 Jan 2006 11:36:10 AM EST, C Ratchet <zratchet at gmail.com> said:
>>
>> > I will get it posted ASAP. Due to my using free service, I only get
>> > 200 results, so far I've gotten only 76 responses. So you could say
>> > its not done yet, but I can give a report on survey statistics each
>> > month if that would be appreciated?
>> >
>> > Thanks
>> > Michael
>> >
>> > On 1/16/06, Christopher S. Charabaruk <chrisc at meldstar.com> wrote:
>> >> Are the results from the survey in yet? It's been a month, and 
>> I'm edging to
>> >> get the SIG up and running again, now that I've re-attained full member
>> >> status.
>> >> --
>> >> Christopher S. 'coldacid' Charabaruk <chrisc at meldstar.com>
>> >> Meldstar Entertainment -- Creation³ <http://www.meldstar.com/>
>> >>
>> >>
>> >>
>> >>
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>>
>>
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