[IGDA_indies] Results of the survey?

Christopher S. Charabaruk chrisc at meldstar.com
Tue Jan 17 17:36:50 EST 2006


> I'm CST, but 4-8CST Thu or 1-4CST Fri should work fine for me. Remind
> me on Thu or Fri though! irc.freenode.net #indie-sig will probably be
> the channel if that's all right.

Awesome, I'll book Thursday for it, then. The channel is fine. If you don't
mind, I'll add the chat info to the GDNet news queue, too, and the
announcement should be out later today.

> OK. Some Steam/Source links will probably be one of the first updates
> to add on my list.
I don't know about the Source engine being available to non-millionaire
indies, what with its $300,000 to $750,000 USD tag. But if there's anything
on using Steam for distribution, that'd be great.

Someone should get in touch with Introversion for an interview for the SIG,
too. Uplink and Darwinia have both been pretty successful games, plus
they're using Steam for the latter.

> OK, sounds good.

I'll get cracking tonight, then. Should hopefully have a design by the end
of the weekend at least, if not content. More dynamic stuff can wait for
now, but I should contact the IGDA webmaster to see what's available beyond
simple PHP, so I can figure out about setting up automatic news and such.

> Yeah. I've had a few problems with the wiki, but I *think* it works 
> for me now.
> We need to figure out how to get people populating that, and maybe
> move some of our content on the current site to there for easy
> updating.


Agreed.

> I've piggybacked major Indie SIG events on other conferences and LAN
> parties so far, but I'm working on a full-blown (3 day hopefully!)
> conference for Austin now.

When is your Austin conference planned for? My TIGC will be happening late
Aug/early Sep if it clears all its hurdles...

-- 
Christopher S. 'coldacid' Charabaruk <chrisc at meldstar.com>
Meldstar Entertainment -- Creation³ <http://www.meldstar.com/>





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